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Ghost Recon is a welcome break from death match, you-must-be-on-speed-to-keep-up type games. Instead of pulling a trigger and running around until you kill someone, this game forces you to develop detailed strategies to accomplish your tasks. The action you do encounter (and there is plenty) is intensified by the fact the stakes are much higher -a couple of bullets or a well-placed grenade takes you out of the game. This forces you to develop a properly planned and well executed course of action.
The game is squad based. During single player mode, you play one of six soldiers and can switch between them at any time. Your player leads one squad of three, and you set a course of action for the other squad which is controlled by AI. As you complete missions and tasks, you unlock addition items such as new soldiers to choose from. Surviving missions also increases soldier skill.
Ghost Recon has significant replay value. It has 15 levels and 50 different tasks to complete, but because there are so many strategies that can be used to complete a level, they can be played numerous times with the same enjoyment level. Of course, on-line play adds tremendous replay and excitement.
In my opinion, the mark of a good game is how quickly time slips by while you are playing. Time after time I have intended to wrap up in 10 minutes only to find that an hour has passed. This is a fantastic game.
I do have a few complaints. The graphics are generally good, but can be on the choppy side at times. I have also experienced instances where the AI squad didn't do what I had mapped out. But, for the most part, the game is a welcome addition to my game library.
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After burning out on Halo deathmatch and hankering for some good action to get the gaming juices flowing, I finally bought this game a couple weeks ago. The result? I am seriously addicted, and find myself creeping out of bed after the wife is asleep to just try one more mission!I pretty much missed the whole tactical shooter phenomenon on the PC. I had gotten bored with endless varieties of Quake and tournament deathmatch and more or less gave up on the genre in favor of strategy games that take more thought and planning. So it's been a pleasant surprise to see how far a shooter can be taken and how a game like Ghost Recon is more of a military simulator than anything else.
I wanted a game that has both a compelling single-player mode as well as deathmatch capabilities. Ghost Recon delivers on both. The single player game is great for the ability to select and customize the six soldiers that comprise your squad. You only directly control one at a time, but can guide the actions of the others through a command interface that sets movement waypoints as well as aggressiveness, and you can take control of any soldier at any time. In playing against others you control a squad of three. The command interface and squad set-up interfaces take a bit of getting used to, but I had it down pat after a couple sessions.
The gameplay is great and full of suspense and anticipation. You usually need to proceed through the map very carefully, keeping a low stance to evade detection while constantly scanning the terrain for your enemies. Unlike Halo, in which your targetting reticle lights up when it scans over an opponent, you may be unsure at times over what you're really aiming at: an enemy soldier or just a tree? Also, forget about taking insane amounts of damage or finding a "health pack" to fix your wounds. A couple shots will kill your soldiers, and if they get wounded, they limp around for the rest of the mission. If they die, you lose that character forever and have to train a newbie for your next mission.
The game is great at creating a sort of spooky atmosphere. You are plunked down in a strange area with a map but no idea where your enemies are. The blowing wind makes trees sway and rustle, adding random movement that keeps you constantly on your toes. When gunfire has erupted from aside or behind me, I have literally jumped in my seat. One drawback is the total lack of interactivity with the environment. You cannot pickup objects, even weapons or ammo from your own dead. You cannot even open or close doors.
I have seen lots of complaints about graphics and while they are not stellar, as in Splinter Cell, they are good enough to convey a sense of realism. There are also complaints that the AI is too dumb to rely on to guide your other squad members. My biggest gripe with the AI is that it is sometimes TOO effective. Often my soldiers have taken out the enemy without me ever seeing where they bad guy was. I wish there was some sort of notification after which you could instruct your unit to fire at will or something. The bad guy AI is generally decent, with them running for cover, etc. In one scenario, I watched a dude drop to the ground, then crawl around the other side of a car, then re-emerge to try to shoot at me.
The only other main complaint I have is that the deathmatch option only supports two people playing on one Xbox, as opposed to the four allowed by Halo. And I understand if you do a system link, it is only one person per box. Unfortunately I am living outside the US and don't have access to Xbox Live, but everything I have read says this game rocks when playing multiplayer online.
It short, Ghost Recon has a few shortcomings, but the outstanding gameplay simply overrides all of that. This is one of the best game purchases I have made -up there with Halo and Max Payne. I am a new convert to tactical shooters, and will definitely keep my eye on further Tom Clancy-tagged games and those from the wizzes at Ubi Soft.
Best Deals for Tom Clancy's Ghost Recon - Xbox
With Tom Clancy's Ghost Recon, squad based combat on the XBox lets you play through single player missions or take it online with XBox Live for up to 16 simultaneous players.Gameplay involves you running a team of up to 6 members. The team members can be snipers, foot soldiers, engineers, and more. As in Rainbox Six, you can build your teammates up through the levels so they can gain more skills.
The single player missions are interesting, with landscapes varying from countryside to small towns to big city streets. You have to use stealth and strategy to achieve your objectives without dying or running out of ammo. Each teammate must use his strengths and help cover for each other's weaknesses.
The graphics aren't exactly stunning while the buildings have windows and doors drawn on them, for example, you can't shoot out the windows. It's more like they are giant squares with murals painting on them. On the other hand, the human bodies are extremely well done, with their movement and actions.
The sounds are immersive and draw you in. There's background noises of wind and cars which can make it harder for you to hear the footsteps of your enemy ... or at times mask the noise of your own footsteps. If a loud noise happens near you, it gives the realistic temporary 'underwater' sensation as in real life.
Single player is just practice for the real fun of Ghost Recon XBox Live play. Unlike PS2 or Computer gameplay, with XBox Live you're guaranteed that other players all have a high speed (Cable Modem) connection speed. This means the lag you see in many other on line games is pretty much completely avoided.
We play a ton of games on line and this is one of our current favorites. Recommended for XBox Live owners who enjoy team-based gameplay.
Honest reviews on Tom Clancy's Ghost Recon - Xbox
Quite frankly, I'm shocked that this game hasn't gotten so many good reviews. This is one of the best military sims I've ever played, and I've played quite a few. If you don't believe me, at least download the GR demo somewhere.Graphics-
I don't really pay much mind to graphics unless they're truly bad or make me think I'm watching something real, and Ghost Recon is neither. The environments are nice, but everything else is only standard.
Gameplay-
This game is rather unforgiving. Where running into one area without being careful can mean the difference between life and a character change, the overall experience is very intense on par with survival horror games. Rambo-to-be's need not apply.
Sound-
Not terribly groundbreaking here, but some of the explosions and gunshot sounds were nice.
Playability and controls-
If you've grown up on run-and-gun games, prepare for a complete mental plastic surgery. The only complains I have here are the enlarging aimers of all Clancy games. They take a bit too long to get small enough. But, since targets (including you) go down at 2 shots at most, this probably won't be a problem anyway. The lack of jumping is a bit odd too.
Replayability-
Through the roof. There are multiple modes for playing each mission. For example, you could do the actual mission, or select firefight mode (where you just have to kill all the baddies) or recon (where you just have to make it to the checkpoint). Both bring suprising longetivity to the game, as well as the many unlockables, and of course, Live play.
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