Why didn't more people buy it?
The visuals are unmatched in console gaming. Even the PS2 version of MDK2 is graphically inferior. The sequence where Kurt must glide from platform to platform is absolutely jaw-dropping...and that's on the FIRST LEVEL. The alien city of Swizzle Firma looks like it was taken straight out of The Fifth Element -vehicles buzz everywhere with no looping or random placement. Everything, from the glowing tip of Max's cigar to Shwang Shwing's snail-like spacecraft, is rendered with meticulous attention to detail and loving care.
Forget Gunbird 2 and Bangai-O. Good games in their own right, yes, but they can't compare to MDK2's challenge. This is the Ultimate Hardcore Game. Climbing the tower with Max's jetpack on level 8 or diffusing the bombs as Doc Hawkins on level 6 will take any gamer a loooong time to complete. But the game always rewards your efforts by taking you to another fantastic environment and presenting a task that is guaranteed to raise your blood pressure. The feeling of victory and accomplishment when successfully navigating these challenges is what gaming is all about.
As games become more mainstream, they are becoming easier in order to recruit more fans. A major tip of the hat to BioWare for crafting the first visually stunning 3D game that retains the challenge of 2D games of the past. The PS2 version of MDK2 contains helpful hints (like Big Red Arrows saying SHOOT HERE) that make the game less than what it's intended to be -really a shame.
The ONLY negative comment I have about MDK2 is that the levels with Kurt are slightly more creative and fun than the Max and Doc levels. I think that if MDK2 had been 10 levels of Kurt, it would have easily been my Favorite Game of All Time. Still, the Top Three isn't bad....control, visuals, audio, even the ludicrous story are all some of the best in the industry.
MDK2 is a gorgeous, genius mix of reflex-driven action and brain-numbing puzzles that no gamer should pass up.
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Let me tell you, this game is great in many ways... absolutely stunning graphics, 3 unique characters, a fun premise. So why only three stars? This game is unbelievably, totally, ...-crazily, ludicriously, ridiculously hard. I can't tell you how frustrating it is. I gave up. The enemies are so hard that you think they are bosses, and soon, you actually come to a boss and you just play over and over, and over, and over again...and it never helps. So, I was so mad, I stooped to the lowest level, and no...MDK2 is not supported by Gameshark. So, unless you are a game master over the age of 16, I don't recommend this game.Best Deals for MDK 2
I had the demo for the original MDK, and was so intrigued by the gameplay that I decided to by the sequal when it was released for Dreamcast. As I expected, the sequal was amazing; beautiful graphics and gameplay. After spending 2 hours on the first level and maybe 1 more on the boss of the first level, I realized that if this game was already so hard, what would the rest be like? From the first level, it only gets harder. Please don't play this game if you have no patience, you will bash your Dreamcast to pieces.There are three charcters to control, each has their own type of level and controls. Kurt, has a sniper scope helmet, so his levels usually have something to do with shooting distant objects or targets. Max, the robotic dog, carries four guns. His levels are pretty much carnage. And finally, Dr. Hawkins. Being the ingenius scientist that he is, his levels are primarilly complex puzzles.
The controls are a bit strange and take a while to get used to. the A, B, X, and Y buttons control the character. A makes the character move forward, Y backwards, et cetra. The analog stick is the camera stick.
If you want to spend 120+ hours on one video game, then buy this one. I must be insane, because I don't know anyone else that is this obsessed with a like this. Anyone that plays this game at my house gives up after 10 minutes, so be prepared to die a lot and have to redo many sequences multiple times.
The music in MDK 2 is amazing, a great selection of techno and trance, you will see how well the music fits in with the game.
An example of how hard the game gets: In the eight level, (Max is used here), there is a giant nuclear tube that you must climb using a jetpack that automatically refuels when not being used. Around the walls are very small platforms to land on. You must slowly ascend the giant piller stepping platform to platform, while having to deal with 20 or so little spheres that home in on you and shoot. After you finish this painful climb, you realize pointing the camera up, that you are 1/8 done! Now a vertical climb stopping on platforms that are placed above eachother, some that can't be stepped on, if you do, you fall.
It will take to much space to explain more, but that should give you a good idea on the type of challenge in this game. Of course this is one type of challenge, there are lot's of other different types of challenges in this game also. Remember, this is a perfect game for those who like challenge. If your really like challenge then you will really enjoy the final boss, I am convinced that he is impossible to conquear.
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