Saturday, April 12, 2014

Discount Call of Juarez: Gunslinger

Call of Juarez: Gunslinger
Customer Ratings: 4.5 stars
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If you are sick and tired of the same WWII first person shooter games then I highly recommend giving this game a try. I decided to give Call of Juarez Gunslinger a go because it's so different from any other game out there and I am glad that I did. This game will definitely get your attention.

It has a decent story line that will keep you hooked right away but the ending is predictable. I will talk more about that later. The voices used in this game feel very realistic and definitely add to the Western flavor of this FPS. The weapons have a satisfying heft and sound to them which add to the realism of the game. The sound that the weapons make is one of the best I have heard from all the games I have played. You can always experiment with various weapons that you can find along the way. The graphics are not the best out there but they are above average and you don't need a strong computer to run the game. I'm playing the game on maximum settings and it runs very smoothly.

I haven't encountered any major bugs so far in the game but the occasional glitches that you see in most games like getting stuck into objects or the AI not attacking you is present in this game. The levels in this game feel well designed with a lot of details but they are too linear. It feels like you are going from point A to B and there's nothing else to explore along the way. The game is not very long, around 5 hours but most of the games nowadays are like that. When you complete the game, you unlock a harder mode called True West.

A few negative things about the game are the boss battles. The boss battles feel very shallow and frustrating. They are not very well made in my opinion and really hurt the overall game. The only way to win against boss battles is to spam dynamites at them from behind cover. Any other move will result in instant death. This gets very frustrating as you progress throughout the game and I wish the developers would have thought of some other clever way to win against the boss battles.

Another thing that I mentioned above that I think is negative about this game is that the ending is predictable. I won't spoil the ending but as soon as you start the game, you know how it will end. This is isn't necessarily a bad thing but it would have been cool if the ending was completely different than what you'd expect. And as I said earlier, the levels are very well made with a lot of details but they are too linear. If you try to leave the boundaries of the map, you'll get a reminder that you are leaving the main game and if you keep going, you will teleport back to your old destination.

Overall, the game feels solid most of the time but a few things such as the boss battles, predictable ending and linear level design hurt the overall game. It's not a very long game, around 5 hours but when you finish the game, you unlock a harder mode called True West that you can play through. If you want to play a game that's different from all the other WWII based FPS then this game will grab your attention. I give this game an 8/10.

My full rig:

Sapphire 2xHD7970 @ 1.2 GHz

16GB of RAM

Windows 7 64bit

Intel Core i7 3770K @ 4.8 GHz

Samsung 840 Pro 256GB

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Call of Juarez: Gunslingers has little, if anything, to do with the previous installments, but in my opinion that's not necessarily a bad thing.

The game isn't terribly fancy in its approach: its a linear story shoot-em-up. There's no sandbox mode, a rudimentary level up system and the levels are pretty much the same: clear a map of baddies, take out a boss, and then have a one-on-one gun duel with a secondary boss.

That in itself delivers the goods, makes the game passable and worth the money. But what really takes it up a notch is the style: a love of Old West folklore (especially the outlaws of yore), and the rather surprising sense of humor.

For instance, as the whole story takes place as the aged protagonist retelling his exploits in a saloon... he narrates that he was then attacked by Apaches. After fighting off a few braves, he interrupts the story and corrects himself: they were Cherokees, not Apaches -and the screen goes into a "VCR Rewind mode" and replaces those villains with the correct ones. Very stylistic, very slick, and pretty fun. The narration interplay, in fact, keeps the story going and stops it from turning into a dry negotiation of yet another level map.

There are also "nuggets," standard hidden bonus items... but instead of giving you a perk, these nuggets give you a writeup of Old West folklore -bandits, heroes, legends, events, concepts. Being something of an Old West historian, I loved this.

Also, I enjoyed the fact that your missions take place in actual events from Old West folklore, and they are more or less historically accurate. Even better, they keep your character in the wings, where he should be. I hate games that shunt the folklore heroes to the side and make the player the real star of the show. This game wisely avoids doing that, making you feel like you are a part of these legendary events, but not doing them singlehandedly.

But again, the game doesn't really have a lot to offer under the hood: you'll probably complete it in a night or two. There's no open world feeling or epic scope like in Red Dead Redemption... but its still one fun, rollicking ride, with style and an earnest love of the Old West folklore.

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You can read the other reviews for overall comments. I'd like to add a video.

On the Forums, the DUEL portion of the game seems to cause some players a lot of frustration. Me too but I'm getting into it.

It's difficult to explain so here's what a DUEL looks like.

Keep in mind I'm not great when in a DUEL but I'm getting better (which means I still die a LOT). Practice is the key. For a game that's mostly a "Spaghetti Western" version of the old west (which is very entertaining to me) the DUELs have a realism that is intriguing.

It takes time and practice to develop solid technique. Obviously a real gun fight has different factors but Techland did a good job of using what you have available on a computer to mimic that demand for skill with both weapon and handling stress. The cool part is that if you're not in the mood for that, just play Story or Arcade modes and blast away. In Duel mode the game pushes back... "You're not that good are you?" I like that. Bring it.

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Please watch the video... here is a summary:

1. The four-segment circle starts white because you are "off target". With your mouse you move it on to the opponent who won't hold still. The circle will change to yellow and if you keep it on the opponent will shrink. This is a measure of your "focus" on the matter. The circle will NOT stay where you put it it drifts constantly AND the opponent moves. So you must constantly fine-tune the location and keep it on the "bad" guy. Put another way, I'm not drifting off the target, it drifts and I'm trying to bring it back and keep it centered. Stressful.

2. With your A / D keys you move your hand. Again this is a constant fine-tuning situation. It will reflect your speed. You'll see I don't do a very good job of it. Also stressful.

3. When you hear your heart beat we're almost there. Listen for it. He'll draw soon after that sound. Keep the focus circle on target. Keep your hand near your pistol. WAIT for HIS right hand to move towards his gun. If you draw before that happens, you are "dishonored" and labelled a coward.

SUMMARY SO FAR You're moving both hands (mouse / keyboard), looking at the opponent's hand, trying to keep your numbers (Focus / Speed) up and listening for that heart beat. The tension builds. THAT, to me, makes it a challenge. But I can appreciate some would be annoyed. It's very different from COJ Bound in Blood (although I enjoyed that also).

4. When your opponent "reaches for it" you left click to draw, then move the mouse to aim, then click again to fire. It all happens fast. And this opponent is the lowest level. With my fair focus numbers and lousy speed numbers I still "got 'em" but it's not an impressive win. However, it shows how Duels work.

Agreed. It IS frustrating and stressful but that, to me, is a way to mimic a real gunfight. It's little different from flying a simulation where airspeed, altitude and attitude are constantly managed together. If you mess up any of the key factors you'll be dead. The rest of the game is just good fun. The duels are the simulation element of the game. You probably won't get immediate gratification. But I'm getting into developing technique to get my focus as high as possible, speed as high as possible AND a head-shot all under "honorable" conditions.

For only $15 you get a pretty flexible suite of diversions. Yes it's linear. But it's still entertaining.

> Story Mode is an action movie with comic relief. It's fun to "ride along" as you move the story forward to it's known conclusion.

> Arcade Mode is a quick (under 15 minutes) shoot-em-up situation. Its great when you don't have much time and can't get immersed in an elaborate plot line. Sandbox games with numerous side-quests require you keep track of who is who. Arcade doesn't. Everyone is a bad guy gun 'em down.

> Duel Mode is the place for those that want to be rewarded for developing skill.

I kept my score at 5 stars because I've got games costing 3 times as much that don't give me nearly the enjoyment this has. I downloaded from Steam which seems the best way to go. Fewer steps and I think Steam is superior in download situations.

Regardless, the game is fun.

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Honest reviews on Call of Juarez: Gunslinger

This game is really a lot of fun to play. Love the arcade aspect. If you like any of the Call of Juarez games you'll love this.

Find helpful customer reviews and review ratings for Call of Juarez: Gunslinger

The Good: Fantastic narrative that is fun and unique, tight gun play, great graphics, fun leveling system, varied environments, duels are fun

The Bad: May be too simple for some, can be a tad short, enemies repeat often

Call of Juarez has been a very rocky Wild West series. The first game was terrible, the second game was great, the third game was horrible, and the fourth game is great. Will the fifth game be horrible? Who knows. What I do know is that for $15 this is a very enjoyable shooter with a pretty good story and a narrative inspired by Bastion. You play as Silas Greaves, a "retired" bounty hunter who went after the most notorious outlaws in the west such as Jesse James, Kid Curry, The Dalton Brothers, and The Sundance Kid.

The story's cut scenes are told through black and white stills, but the narrative is really fun. If you have played Bastion you will know what I'm talking about. As you play the game it is being narrated as you go. Some times things will change right in front of you, on the fly, as Silas narrates his tales. Some times you will go through a whole section of a level, a bar patron will ask Silas if that really happened, then he will back up and correct himself. You then play that part again in a different way. It's really fun, and as you progress you start to question if Silas is really who he is or even telling the truth. The battles get more outlandish and even the patrons start questioning him. The story has a nice twist ending and I was hooked the whole time thanks to the tight gun play and fun story.

The game is very simple and basic at heart. You get four different weapons: Dynamite, pistols, shotguns, and rifles. There are a couple variations of them, but they shoot damn well and I have to say I haven't had this much fun in a shooter in a long time. While the enemies repeat often and it's the same shoot outs throughout the level -the environments change often and the fun narrative keeps things mixed up so you are never bored. Every so often you will have a duel with a boss. You need to use the two analog sticks to control the focus on the enemy and the speed for your hand. It's tough to concentrate on two things at once but it makes it fun and a bit challenging. During shoot outs you can slow down time and highlight enemies in red. You also get a "last chance" by being able to dodge the bullet that would normally kill you. Push both sticks in the opposite direction to save yourself. These little elements are just fun and a bit different from your typical military shooter.

Some boss fights require you to hide and sneak around or use dynamite. There are also hidden secrets in the game that tell the real life tales and occurences of these real life outlaws and skirmishes. They are pretty interesting for anyone who likes some history in their game (Assassin's Creed fans!) That's all there really is to it. The game is simple yet a lot of fun. You can do challenge missions afterwards and a new game+ to continue with your leveled skills. There are three categories: Trapper/Melee, Long range, and short range. As you advance each section you unlock a special gun in that category and it makes the game both easier and more fun.

Overall, Gunslinger is a really fun game. There's not much wrong here other than it being bit simple for some people. The graphics are fantastic, the gun play is solid, and the narrative is a lot of fun and will keep you hooked to the end (I rarely put the controller down!) For $15 this is one of the best downloadable games you can buy this year. It may also be a good jumping in point for anyone who hasn't played a Call of Juarez game before.

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