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Chromehounds is a mech simulator. It may sound obvious, but a lot of people seem to think it's the next Mechwarrior. Mechwarrior (for x-box) was an arcade game that was simple to play and easy to learn. Chromehounds is much more difficult to play and the learning curve is very steep.The single player story mode is shallow and really nothing more than a glorified trainer for the x-box live version. In fact, if you don't have x-box live gold, this game isn't even worth renting.
The graphics run from very good to pretty poor. The mechs look great and are highly detailed. You can customize your mech with a ton of camoflauge patterns and decals. The environments, on the other hand, are pretty sappy. Buildings, grass, and sand look pretty bland.
The mech customization is really the key to play (otherwise equally powered mechs would just be strafing each other and whoever has slightly better aim would win). You can load up on weapons and armor, at the expense of speed. There are TONS of weapons, legs, and cockpits. You can carry missle counters, thermal vision, night vision, and other "assist" parts.
X-box live featurs a "war" with three warring nations. Every player must pick allegiance to one nation (though you can change allegiances) and you can go on missions for your country. The goal of each mission is to destroy the enemy's HQ while defending your own. You also win, but get less points, if you destroy the other team's mechs.
X-box live also features ranked and unranked games so you can just try out your mech against other players before taking it on the campaign.
This game is complex and it takes a while to figure out how to build the right mech for the right mission. My only real complaint is going on missions requires you join up with your squad. If you've ever been in a "clan" on x-box live, you know how hard it is to link up with your team to play other teams. Overall, this game offers a unique mech simulator that assures players won't necessarily be beaten by trash talking 13 year olds with excellent hand eye coordination.
Best Deals for Chromehounds - Xbox 360
Sadly, this was an acceptable game with many flaws that was sort of fun. Until they crippled it completely by shutting down the servers. Now it's completely unplayable. You cannot even use the mechs you built with online parts because now all your parts are gone. You can't play with friends, because there is are no servers. You can't even host your own game because they didn't think that far ahead. You can't get 1000 gamer points because there is no online service.It was maybe 2.5 stars before. I'd give it 0 stars if I could
Honest reviews on Chromehounds - Xbox 360
As of Jan 6th, 2010, all online content has been shut down. All that is avalible is the single player campaign wich is only a very long tutorial for playing the online portion, which of course is no longer avalible. This was my favorite game of all time, but now it is worthless without the online multiplayer.Find helpful customer reviews and review ratings for Chromehounds - Xbox 360
ChromeHounds is the first Mech related adventure for the XBox 360. A little bit combat, a little bit strategy, this provides quick, easy missions and then involving online gameplay.If you've seen mech games before, you know the basic idea. Big, plodding robots with legs, tracks or wheels. Lots of weapons and armor to plunk onto the mech in lego-like fashion. Enemies and buildings to blow up, while staying alive.
Where other mech games go for arcadey non-reality, ChromeHounds tries to keep things real. Your mechs don't zip along at 100 miles an hour. They stomp with realistic weight and speed, leaving behind footprints and track marks. The detail on their glistening metal body is quite impressive. With the incredibly huge amount of customization available for your mech, you can spend hours honing the exact perfect mech for your gameplay style, and really care about its survival.
The world you inhabit didn't get this same level of loving detail. The missions are all very short and really don't need a plot. You are blowing things up while trying not to be blown up yourself. The environments you stomp through are almost an afterthought. Don't look for waving fields of grain or purple mountains majesty here.
As in many modern combat games, the basic mission tree is really all just a training mission for the *real* challenge facing other human beings. You want to replay the local missions several times, tuning your mech movement skills and your weapon / armor combination to get ready for the team based online gameplay. That is where the real fun and skill-testing begins. Can you coordinate your efforts with your friends to ward off attacks from other skilled players from around the world? You can't just run and blast away that technique will get you killed quickly. You have to know your mech's limitations and advantages, and then plan joint attacks to achieve that victory. It really is a fun combination of hand-eye coordination and tactical intelligent planning.
Well recommended for people who have online gameplay and enjoy that level of thought. For someone just wanting an arcadey fly-fast-and-blow-things-up-locally, you might want to rent this first to see if the realistic mech functioning will keep you happy.
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