The graphics are some of the tightest the system has seen, each world is just beautifully rendered in 3D awaiting to be demolished by your weapons. I had a blast just picking away at enemies limbs, the way they pop and squirm as you shoot them is just awesome, you really need to see it in action. This game really pulled me in from the moment I picked up the controller.
No serious gamer can pass this up and it won't take much convincing of an average joe to get hooked.
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Metal Arms: Glitch in the System is a 3D action-shooter that's been called a combination of Halo and Ratchet & Clank. High praise for an unlicensed game from a small developer. But Swingin' Ape Studios has delivered a fantastic, fun, lengthy, and challenging game that deserves all the status of higher-profile titles.You control Glitch, a mysterious robot found by a rebel force on the planet of Iron Star. General Corrosive and his army of Mil mechs are overrunning the planet, and it's up to you and your arsenal to take em out. OK, so the story isn't the most original ever written. However, the dialogue is well-written and hilarious, and the voice-acting is very well done.
The gameplay is what matters here. Glitch's right arm can be outfitted with any of 15+ weapons, ranging from a machine gun and rocket launcher to a rivet gun and mining laser. His left arm is used for support items, like grenades, but some items can be combined with his equipped weapon (use a scope with a compatible weapon and you can snipe from a distance). Weapons can be upgraded, as can Glitch's own servos, which enable him to reload faster. Destroyed enemies leave ammo, as well as washers, which act as the game's currency, letting you purchase extra life, grenades, or weapons. The game controls like Halo left stick to move, right stick to aim but is in third-person. Left trigger is for Glitch's left arm, right trigger fires his weapon.
Pretty basic stuff. But there's more. Glitch can use a weapon called a control tether, which can be used to hack into enemy droids, giving you complete control over them. You can use this to scout ahead, sneak into heavily guarded areas, or hack a huge armored mech to lay waste to everything. And I mean everything. Destroyed bots fly apart into pieces (often with a funny death wail). Bridges collapse. Doors are blown inward. Buildings crumble. There's a lot of interactivity in Metal Arms, and you'll need it, because the game can be tough in spots. However, you've often got several strategies to try. Come across an area with too many enemies? Shoot out the grate beneath their feet and send em into burning lava. Use the razor gun to sever an enemy's arms so he can't use weapons against you. There are also gun turrets to man and vehicles to use (one level has you fleeing across a desert canyon in a jeep much like Halo's Warthog). Once you've wasted all enemies in an area, exploration can net you extra ammo, new weapons, or golden computer chips (which unlock new levels for multiplayer).
Metal Arms looks great. The levels range from labs to robot cities to underground mines to open deserts there are over forty in the single-player game. Characters are well-animated, and the sound effects are about as perfect as you could ask for.
Music is appropriate without being distracting, and as already mentioned, the voice-acting adds a lot of character.
There are eight multiplayer modes for up to four people on splitscreen. One mode limits everyone to control tethers only, so it's a mad dash to jack into the strongest bots. There is also the option to create your own type of game. It doesn't support LAN like Halo does, but the splitscreen is almost as fun the inclusion of CPU-controlled bots is a nice addition.
The only thing negative you could say about Metal Arms is that it's being released in the time of year when multiple high-profile titles are coming out every week. It's sure to get lost in the holiday shuffle, a fate it certainly does not deserve. Swingin' Ape are a talented bunch, and this delightful, diverse, and rewarding game is a very welcome surprise.
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Wow, there's a lot of misinformation in the other reviews about Metal Arms. First off, you can have a whole bunch of profiles in your save games, so you can have as many games in progress as you want. Second, there's a review that rants about the difficulty of one of the bosses. It's not that hard. Not anywhere near that hard. Is it challenging? Sure the whole game's challenging. Maybe the character design is misleading, but this is a game for experienced gamers, not for people who have no experience with shooters. I know that sounds obnoxious, but there's not really any way around it. The level of difficulty on "normal" is somewhere between "normal" and "hard" in Halo, if that helps.The game is basically a third person shooter much more action than story, much more shooting than puzzle solving. The bosses are often puzzle-y, and there is some switch hunting, but nothing that really upsets the pace of the action, which is pretty incredible.
The "feel" of the game is spot-on. The weapons feel powerful, the sound effects give them a proper weight, the explosion effects are excellent, and the bots you destroy explode in a burst of parts and fire that is really cathartic. The levels are open without being directionless, linear without being overly restrictive. Basically, you have upgradeable weapons, one in each hand (each hand has a different set of weapons), so you might have a chaingun in one hand, and EMP grenades in the other.
The weapons are pretty well varied you get your standard machine gun, rocket launcher, etc., but you also get grenades that reprogram your enemies to become your allies, a weapon that fires something similar to circular saw blates (very useful for dismembering your foes), and a gun that fires exploding, firey rivets. Fun stuff, and suited for the varied situations you'll find yourself in.
There's also other innovative things, like a control tether that allows you to control other robots, little consoles where you can control big armored ships, and a whole mess of other things. The game has a wicked sense of humor, and really memorable and endearing characters.
The only problem I have with the game is that there is a vsync issue if you watch the game, the screen "tears" horizontally when you move quickly. This can be distracting to a person watching the game (this same graphics bug plagues Jak II, for the PS2), but when playing it, it's not an impediment.
This is the kind of really excellent game that gets overlooked because the character design and the content of the game aren't necessarily congruent. That's a shame the game as a whole comes together really well as a perfect mix of insane action, and a great setting.
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This is a great game! It has a lot of levels and a good range of weaponry. You can have machine guns, scatterguns, and, my favorite, rivet guns. The rivet guns are kind of like a needler from Halo mixed with a sniper rifle, and it blows limbs off easily. That is what I liked the best about this game, you can blast off any limb and knock limbs loose so they flail around uselessly. It seems like the creators of this game where greatly influenced by Halo. It has a fast vehicle like the Warthog. It has a tank like the Scorpion Battletank. It has Zombiebots that seem like Flood which take several kills to actually kill them. And they have Swarmers that seem like Infection Forms. Though this game may not have a really creative storyline and may have things that remind you a lot of other games, this is a great game and it was most fun. Go try this one. Hearing robots scream was worth it enough for me.Find helpful customer reviews and review ratings for Metal Arms: Glitch In The System
How I describe this game is hard, but fun....It has 17 Weapons, all upgradable (I think)
More than 50 levels (40+ in Single Player 10+ in multiplayer)
Very intense firefights,
Beautiful graphics,
and "Hillarious" dialouge that is accually funny, and Dan Castellenta (The voice of Homer Simpson) does the voice of three of the characters in the game,
But I warn you, the game is very tough to finish, not scream and break your controller and throw the disc out the window hard, just a intense challenge, but the rewards are great,
DO NOT PASS THIS UP, I SURE DIDN'T! :D
TiE
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