Sunday, June 8, 2014

Review of MechWarrior 3 - PC

MechWarrior 3 - PC
Customer Ratings: 4.5 stars
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When you look at all the games that have been out concerning Battletech and Mechwarrior you have to admit that this one far surpasses any other, not only that it blows away any other game in this genre. Besides the incredible graphics and game play (which I will get to in a second) This game also closely parallels the Novels and the RPG story lines. By doing this it gives the novel fans a bit of a thrill and makes the game more fun.

Now on to the graphics and Game play (see I told you I'd get to it.) The Graphics are incredible, both in their realism and in their mesmerizing detail. This game is just loaded with "eye candy" no more do we have the blocky hexagonal mechs tromping around slowly on incredibly poor scenery. Now we have accurate death machines stealthily moving through incredibly detailed scenery to lay waste to the enemy that you are determined to blow away. The reality of the weapons is incredible, it really makes you think like you were actually in the mech. Certain tactics and maneuvers that would have prevented you from getting hit in Mechwarrior 2 and Mech: Mercenaries, will now just leave the Smoke Jaguars smiling and saying " You are one dead Stravag". You are now forced to keep adapting new tactics and fighting styles according to the Mech you are piloting. While the enemies AI is impressive they do have certain weaknesses. This can be used to your advantage, but you also will experience disadvantages due to the games AI system. One...The enemies will sometimes learn from your previous actions. Two.. your lance members will not always act intelligently. Picture this. You're being swarmed by elementals, and they are really tearing into a lance mate, well your lance mate is just sitting there letting them hit him, you have to order him to defend him self. This did not happen all the time, but it did happen enough to be an annoyance.

The missions that you are sent on are both challenging and original. The Salvage factor is one aspect that I love, shoot out the legs of your enemies and looky looky looky...you get more salvage than when you blow them sky high. Again the realism is at its best. I can not wait for the next game to come out. I can only imagine that it will be better, How? I don't know...but the designers have not disappointed me yet. I just hope that the next game is from the clans point of view. I root for the Inner Sphere, but I'm a real Clanner at heart. A great Idea for the next game might be that you are in Kahn Phelan Kell's Wolf Clan...that would be great. But until the next game, Mechwarrior 3 is undoubtedly the best of its type out there.

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If you like simulated giant robotic explaosive action this is the game for you! Its got 18 mechs for you destructive pleasure. you can even customize your mech with all kinds of weapons and equipment from laser and rockets to machine guns and jump jets which make you fly. it is a very fun and adictive game. You can play it through the game with a story behind it, play it on the net or play instant action where you pick how many and what type of mechs to fight. Also you can pick if you want a compuster AI buddy to help you destroy everything in sight.I HIGHLY HIGHLY RECOMEND THIS GAME. you should also buy the stratagy guild..............You might need it!

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Some people can find fault in anything if they look hard enough. This game is a HUGE step above what MechWarrior fans have had to deal with up until now. The graphics are no less than incredible, from mountain ranges that "fade in" as you approach and skies that roll across the screen, to buildings and underground warrens that pull you into the simulation with every detail and shadow. Our sim has finally brought us to the level of detail and more that Air Combat sims have enjoyed for several years already.

The AI (Artificial Intelligence) is truly amazing. Yes the computer pilots make mistakes, and need to be coaxed in the right direction from time to time. But if you think about it, so do real soldiers and pilots. Personally, while some see this as poor game design, I think it adds yet another level of realism. An unintentional bonus if you will.

The damage model is more realistic also. Missiles can and do miss if you're not careful. They do not turn on a dime (as with MechWarrior II). The Particle Projection Cannon is a flowing stream of electronically produced artificial lightning, no longer just a blue fuzzy ball of fluff. Lasers burn afterimages in their wake. Mechs fall and never get up again if a leg is shot out from under them, where they used to become a stationary weapons turret turning on the one remaining leg (not very realistic at all, wouldn't you agree?) The Mechs will slow and start to limp if enough damage to the leg is achieved without actually blowing it to ferrofiberous dust and myomer shoelaces.

All of this has been done without sacrificing game speed or flow. The maps and gaming area of each mission are detailed to the last hill and storage container, yet "skips and stalls" are so rare and quickly corrected you wont even notice them unless your one of those who actually watches for that sort of thing. The Makers of MechWarrior3 have made an unusually precise effort to program to the minimum hardware requirements listed on the packaging. Even someone working on a machine with the bare minimums can enjoy this game, unlike many other games where the bare minimum just barely works without crashing.

The online multiplayer mode is every bit as good as the in system game modes. While the missions in multiplayer mode lack a defined goal, with a little imagination games like capture the flag and king of the hill can easily be agreed to and set up by the players. Played on any of the many maps available for multiplayer game mode, variations of these two basic games can be modified to produce innumerable possibilities for loads of fun and entertainment.

Of course there are things that I would like to see added to future versions of this game, but I will save those for the suggestion box at MicroProse. The people who worked so hard to put this game together for us deserve our thanks and support. They have done what used to be considered impossible and I'm sure they will continue to improve the game. I can't wait to see how MechWarrior4 turns out!

Honest reviews on MechWarrior 3 - PC

Mechwarrior 3 is the sequel to the classic mechwarrior 2 which made me stay up almost every night. Now, I must say the graphics are beautiful. The lighting effects are shown well on my Creative Labs Savage4. Gameplay is pretty impressive too, I use a gravis blackhawk. For keyboard users, you do get a fold-out leaflet with all the keys, pretty intimidating at first. The biggest problem with this game is its length and difficulty. The missions finish way to fast and are way too easy. I beat most of the missions on the first try. I also finished the game in less than a week. But you multiplaying on any of those networks. I'll probably buy the expansion (I hope its good). There arn't many new mechs too, so another disappointment there. All in all, this is a good game, but to fully get its value, you have to play against other people.

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This game is visually stunning. I spent an hour or so just gazing at the graphics that this game presents. I have also seen Mechwarior 4 that is to come out later. The 3D environment that is created in in it is unsurpassed. If not for the gaming experience, this game should be bought because it is visually enticing.

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