Tuesday, May 13, 2014

Best Resident Evil: Revelations Deals

Resident Evil: Revelations
Customer Ratings: 5 stars
List Price: $39.99
Sale Price: $24.96
Today's Bonus: 38% Off
Buy Now

I'm an resident evil fan in China, I have played resident evil series since the very first game. Or should I call it Biohazard?

I wanna strongly recommend: Resident Evil Revelation to all fans of this series and people who have the Nintendo 3DS. Revelation is a game that both new and old resident evil fan would like, and it is definite one of the best game on 3ds so far.

the key word is: Back to Origin

Shinji Mikami had made the resident evil 1 though 4, hope everyone remember what the game was like. You search all the rooms and find keys so you can open new rooms and find more useful items. Zombies is always your best friend, you can fight them or just walk away.

The resident evil 4 has change the game a lot, it is now a third person shooting game. And Bio5 was trying to keep the quality.

Revelation give me the feeling of a combination of the origin resident evil and the 4th.

You shoot the same way as bio4 and bio 5 except you can so slowly shift move while aiming, and you can now change the aim to a first person view.

The game play will make you feel like the old resident evil, by the end of Champlain you will be familiar with the map. and the Weapon upgrade is fun, too. knife become much more useful compare with bio5, Jill used the knife very fast, and you don't need to aim before you use it finally.

The raid mode is a new game mode, and it is going to take you lot of times with fun.There is levels and exp. in this mode so you can level up and use better weapons and new weapon updates. Play raid mode together with you friends.

The graphic is the highest standerd for what 3DS is capable of. I know that psvita is stronger, I have brought one from Hongkong and I know how awesome the graphic is. But Revelation grapgic can still amaze me when I start playing it. The 3D effect works perfect for this game, and the art design is great.

There is some weakness about this game.

First, the control bother you a little before you get used to it, using left hand to aim is not too bad but still wired. if you have a circle pad pro for 3DS, use it.

Second, the story line. I do not want to talk about it too much before people actually play it, so I don't blow this fun. But, I will say that I am disappointed when I realize that the story have almost nothing related with the series. Maybe resident evil 6? haha

My English is poor and I apologize fot it, if you read all my reviews. I have to say that I'm appreciate. And hope you guys enjoy this new resident evil.

Click Here For Most Helpful Customer Reviews >>

The 3DS had a bit of a rough start, no matter how you look at it. The majority of 2011 didn't give gamers much hope either, with only a handful of must-plays, and another majority of those being enhanced ports. I still held out hope for the system, however, due to the fact that Nintendo has never let down handheld gamers with the exception of the Virtual Boy. And now, with Capcom's positively flawless new entry in the Resident Evil franchise, a new year of productivity has been ushered in, it being the first of several high-profile entries on the powerhouse portable. And what a first it is. Even taking away from the hype of it being one of the best 3DS games out there, "Resident Evil Revelations" stands on it's own as an excellent title.

Fans of the franchise like myself will be instantly dragged into the intricate narrative, which bridges the gap between RE 4&5 in one fell, seamless swoop. Players take on the dual roles of series standbys Jill Valentine and Chris Redfield. Jill is exploring a decrepit ship with scarce supplies and suspenseful encounters with bloodthirsty, parasitic monsters, while Chris' missions consist of surviving in the mountains while blasting through legions of enemies. Along the way, they both learn things about the mysterious BSAA organization from the fifth entry, while simultaneously getting more information about the Los Plagas virus taken from Leon at the end of Resident Evil 4. It's an entertaining and stimulating journey, told with some of the best voice acting in the series and plenty of cutscenes.

The game is split into episodic chunks, with Jill's outings billed more as a series of cliffhangers that lead into Chris' shoot-'em-up types of missions. At the beginning of each chapter we see a "previously in RE Revelations" sequence, a la "Alan Wake" and "Deadly Premonition." It's quite clear that Capcom was aiming for a console experience split up into handheld gaming bites, and it comes off without a hitch.

As mentioned above, gameplay with Jill and Chris differ greatly. Let's start with Jill. The steady progression and emphasis on investigation, along with the struggle of surviving the assault of only a few enemies at a time. Jill barely starts with any ammo to speak of, and the supplies on the ship only throw her a real bone every now and again. Ammo conservation is key, as is keeping a close watch on your health restore items and your HUD map. This type of playing style hearkens back to the earlier RE entries, and old-school survival horror games as a whole.

Chris' portions are the complete opposite. The lovable steroid poster boy starts off with an abundance of ammo in his pistol, along with a high power shotgun. His first mission gives players two types of explosives to work with, as well as plenty of health. This seems like overkill at first until you realize that dealing with foes is nothing like the Jill missions. Enemies that you encounter attack in waves, and one of the later encounters in the first of his missions involves blasting through a whole pack of infected wolves. These encounters become commonplace when playing a Chris mission, and it starts to feel more like RE5, or a lot of other third-person shooter games.

I applaud Capcom for the stroke of brilliance they've displayed at these two different types of gameplay styles. The evolution of the RE franchise has been a major source of contention among fans for quite some time now. Some love the faster and more a gameplay, and others say that it's an unnecessary Westernization of a Japanese franchise. I fall somewhere in the middle with this debate, and it's nice to see the developers addressing both parties in Revelations. It's really the best of both worlds with this title; there's no losing for either party.

A lot of people looking at screenshots have doubted that the "game looks that good." Put those thoughts to bed, because yes, it DOES look that good. The 3DS is getting it's graphics card pumped to the max, because what's on display here far outpaces many higher quality Wii games. The textures are convincingly realistic, especially on the beautiful player and enemy models. Ditto for the accurately rendered weapons and cutscenes. The only complain I might muster would be that some of the outdoor textures look a little murky, especially in some of the cave missions with Chris. It doesn't detract from the overall experience, though, and the 3D effects certainly don't hurt the game at all either. The options menu gives players three different options of depth layering, and the highest setting shows just how three-dimensional games can be on the handheld if devs put forth a little effort. As far as showing off the 3DS' graphics go, this game fits the bill with appropriately grotesque and suspenseful imagery.

Suspenseful is the best word to describe Revelations. It's something that the fifth entry, as much as I adored it, just never was. Capcom obviously took players' complaints to heart and created the best RE game since the classic RE4. Everything works the way it should, never limiting the player with annoying key fetching and cheap deaths, instead placing a heavy emphasis on survival that never feels unbalanced and investigating the small details of an intriguing story. If this is even a tiny taste of the upcoming sixth entry in the main continuity, then my faith in Capcom has been restored with this phenomenal game. This is the game to own a 3DS for, no matter what type of game you typically play.

Plot: A(Bridges the gap between RE4&5 for fans, but is accessible for everyone.)

Gameplay: A+ (Balances cutthroat, terse survival and blazing action without any effort.)

Graphics: A(Pushes the 3DS to it's very limit with grotesque, scary and thrilling imagery.)

Sound: B+ (Good voice acting for an RE game, and plenty of eerie sound effects and music.)

Overall: A(Not just a fantastic handheld game, but a fantastic game overall.)

Best Deals for Resident Evil: Revelations

I'm going to make this short and sweet. Never in my life did I think I would put 30 hours into a portable game. Especially one that is not an RPG of some sorts. This is the first portable game that makes me feel like I am somehow playing a current gen console game where I please. The multiplayer is a blast as well, and it's consumed 16 hours of my 30 hours played so far. It is just an addicting blast. The story as always is over the top, but it's expected and part of the entertainment.

One thing I need to point out is nearly every review will say you can't aim and move without the add on. That is false. You can hold "L" and strafe while aiming and shooting, or move forward and backwards. It works great, and I use it all the time. I went into the options and made the aiming view identical to RE4 & RE5 and it looks and plays like a dream. This is one of those rare games like Mario Land 3D and Zelda where the 3D is done extremely well. Usually I turn it off and forget, but for much of the single player I was trying to keep it on at all times. It really adds to the experience over being just a gimmick.

Pick this game up and support the mass of content and effort the developers poured into this gem!

Honest reviews on Resident Evil: Revelations

The Good:

+A highly engrossing story filled with twists, turns and intrigue

+A fantastic atmosphere

+A lengthy campaign mode

+Fantastic visuals

+Very good use of sound

+Makes VERY good use of the hardware and shows that the 3DS isn't just another DS but is capable of quite a bit when developers really put their all into it

The Bad:

-Your AI controlled partner is useless

-Slight dips in framerate (but never in very dangerous situations)

When most of us think of the Resident Evil games on the handheld, they're not always fond memories. First there was the deservedly underplayed "Resident Evil: Gaiden," on the Gameboy Color. Then we got our hands on a remake of the original game on the Nintendo DS with some slightly enhanced mechanics. Last year we got a chance to play Resident Evil Mercenaries 3D. The three games listed above weren't exactly games that the fanbase was raving about (in fact Gaiden was considered so bad CAPCOM decided it wasn't canon and they've swept it quietly under the rug). So, of course, when Resident Evil Revelations was announced it was a wonder what CAPCOM had in store for their prime series now. As it turns out, Resident Evil Revelations is a fantastic experience. There are no gimmicks at play here. It's a more traditional Resident Evil game filled with scares, eerie music and suspense. Simply put, Resident Evil Revelations isn't just one of the best 3DS games you could buy at the moment... it's easily one of the best Resident Evil games you could buy.

Set before the events of Resident Evil 5, Revelations focuses on the BSAA. A counter Bio-Terrorism group started by Chris and Jill. Our game begins when Jill and her partner Parker, sail out to the Mediterranean. They've lost contact with Chris and his partner Jessica and their last known coordinates were there. When they arrive they find a cruise ship, the Queen Zenobia, strangely abandoned. And soon it becomes apparent why. There are Bio Organic Weapons (B.O.W.s) running around all over the ship. One of the things that made some of the earliest Resident Evil games amusing was that there was a mystery at play. A sort of, "What's going on?" feeling to the game. Resident Evil Revelations has this in strides as the plot is actually extremely engrossing. There's a lot of mystery and suspense. And the stories are intertwined as we're introduced to new characters and situations that can, at times, take surprising turns. The story is just all around amazing, and it'll keep you glued to your 3DS. It also helps that the campaign itself is lengthy and even challenging at parts. There isn't anything quite like it on the 3DS.

As you go exploring the various environments you find yourself in, you'll come face to face with several enemies that are usually dispensed with your trusty weapon. Aiming and shooting is similar to Resident Evil 4. You can take aim at various parts of the body, and when your enemies stagger you can go in for a quick melee attack. If you've kept up with the series since the fourth installment then this will be familiar to you. You can aim either in first person or go for an over the shoulder view. You can also strife while aiming, but chances are you'll find it much better to pop an enemy a couple of times, retreat and then pop them again. There are, however a few things added to the game itself that keep it interesting. You'll do a lot of running and gunning, but one of the most unique items your given is an item only known as Genesis, which you can use to scan several areas for hidden items or data on your enemies. It's hard not to go into a room and use it. The rewards are usually finding more ammo or precious herbs to heal your wounds.

There aren't many puzzles in Resident Evil Revelations at all. There are moments where you'll have to use the touch screen and move a few things around, but they're hardly mind-bending moments. It's much more about the gunplay here and there's an emphasis put on that. You'll not only find weapons but also custom parts for those weapons that will make them more powerful, or fire faster or perhaps might help them do a better job of stunning your enemies. You can mix and match all you like and apply them to any type of weapon you want.

After running through so many Resident Evil games, it's a wonder if Resident Evil can actually be scary anymore. Well, not really. But Revelations has various ways of trying to be scary. The first and most obvious is the atmosphere. Especially on the Queen Zenobia. Hallways are suspiciously empty, music hits some really eerie notes, and sometimes you'll find dead bodies or see some enemies pop out as you run by. Resident Evil has been doing these things since the very first installment and it's hard to be creeped out by the billionth enemy popping out at you when you've been exposed to that for sixteen years now. In spite of the atmosphere and the mystery given by various documents you'll find through the game, Resident Evil Revelations isn't going to scare anyone. You have to give credit to the game for trying at least. It does this in other ways as well. You'll find various keys to unlock locked doors, find yourself backtracking through previous rooms only to find them repopulated with new horror, and sometimes you'll find yourself wondering if you'll survive. All this is compounded by some very well done set pieces. Early on, for instance, you'll find yourself unable to stand as a pack of mutated dogs set their sights on you. It's a very tense moment where you, the player, may actually begin to feel just a little frightened you won't survive. Moments like this make you feel as though Resident Evil is returning to its roots. So at the very least Revelations tries to be scary and give you a sense of fear. It basically tries to take the best of the two styles of Resident Evil and mesh them together. The atmosphere and mystery is inspired by the early installments while the gunplay is drawn from the latter ones. It's a well put together hybrid. Just don't expect it to scare the pants off you.

No matter who the game has you play as, you'll always have a partner, and this is perhaps the most glaring shortcoming that Revelations has. The rest of the game is great and it's other flaws forgivable, but when it comes to your partner, CAPCOM still hasn't made a competent one. They won't spend time wasting your resources like Sheva in Resident Evil 5, but a lot of the time they just stand there doing nothing. They rarely even shoot at your enemies, and most times they just follow you around like a confused puppy. If they did a little more such as point out objectives or even tried to battle a little more it wouldn't be so bad. The only use your AI partner really has is soaking up damage on your behalf.

If there are any doubts about what can be done on the 3DS then let Resident Evil Revelations squash them. This is by far the best looking game you can find on the 3DS at this point. The places you'll run through are extremely detailed. The character models look fantastic and the lighting is great as well. There are a few issues with the presentation but none that stand from the games aesthetic design. Namely that there were moments where the game seemed to buckle under it's own weight. There were slight frame rate dips and moments where the load times are lengthy. The good news is that none of these issues ever creep up when you're in any immediate danger. The frame rate dips I experienced, for example, were while I was in an elevator. But I never experienced them when I was in combat.

Resident Evil Revelations also makes excellent use of the 3DS hardware. The controls are actually tight and responsive and well mapped out. Likewise, your inventory is all comprised to the bottom screen, while the top screen is perfectly clear of anything. This seems like something small, but it actually really helps to draw the player in because there's nothing on the top screen to distract you from what's actually going on. It's perfect. When you take damage the top screen will get more "bloodied," to give you a sense of how close you are to death. But rather than having to into your inventory for an herb to heal, you simply tap a button and it's done. Future 3DS games should take note. Nothing here feels tacked on in terms of how it utilizes the hardware.

The 3D is also very well done, although you won't ever actually need it. It never really enhances the gameplay. There's nothing that'll make you want to keep the 3D on all the time. But it does increase the depth and isn't exactly used to make things "Pop Out." It enhances the presentation even if it doesn't enhance the gameplay. At the very least it draws you into the atmosphere of the game much more. You can also make it stronger in the games option settings. From a visual perspective it is some of the best use of 3D on the system.

One of the best aspects of Resident Evil Revelations is by far the sound. The music is often eerie and builds up tension and suspense at some parts, but the screams from your enemies, or the creaking of the ship or the floor boards or even a shot from your pistol all sound remarkable coming from the 3DS's tiny speakers. The voice acting is also competent, even if the writing isn't always up to standard.

Simply put, in terms of hardware usage and just all around competent game design, Resident Evil Revelations is one of the best titles you could get on the 3DS. It's fun and immersive, but also tells a very good story. It even has moments where it tries to get back to Resident Evil's traditional style. The game won't scare you much at all, but at the very least it's willing to try... and manages to be fun in the process. If you like Resident Evil and own a 3DS then you have to play this game.

Find helpful customer reviews and review ratings for Resident Evil: Revelations

I just loved this game. I bought the console as a Christmas present for my son last December so this is my first game for 3ds. I'm a fan of horror survival games and I must say I'm really enjoying this one. 3d technology gives a whole new perspective of the game, you feel you're right there in the middle of the action. The graphics are superb.

Buy Fom Amazon Now

No comments:

Post a Comment