The good
There is no Mana bar anymore. If you are a primary Will user, this will be a godsend. No more having to worry about how much juice you have left. If you have the spell, you can use it as much and often as you want. I loved that. To extend on this, Magic is better balanced against melee weapons, so you don't feel like I did in the first one, that the spells were a nice addition, but not typically too practical in a difficult fight.
The game has a fairly complex economy system. Much more complex than I've seen in any other game. You can buy nearly every building in every city. There are exceptions...but not many. And when I say that, I mean it. You could probably count the buildings/structures you cannot buy on one hand. Which leads to the next thing I liked: When you rent out houses or buy vendor stalls and shops, you accumulate wealth without having to work for it. And, as is normal, you can regulate how much you charge. More than the town average will corrupt you, less with make you more pure.
After the main quest, there are still jobs and quests available that take a while to complete. I've probably put a good 30 hours into the game, and I still have a lot that can be done.
You four-legged friend. I think it's the coolest addition to the game. He will help you somewhat in fights, he will sniff out treasure for you to dig up, and he will growl when you approach an enemy, before you see them. As well, he/she has a number of expressions to compliment your own...which are adorable.
The graphics are really great. They are similar to the first game in terms of coloration and...well, Fableness. It's colorful and there are lots of ambient noises out in the open.
The leveling system is improved by default. Since in this world 500 years after the first, the Heroes Guild is utterly destroyed. The Chamber of Fate is the most intact piece that us left. But this means that there are no experience portals for Skill, Will, and Strength. So as soon as you build up enough experience, you can immediately go to the Abilities section in your options and upgrade you skills.
The music is pretty, and similar to the first. It's a perfect compliment to the environment. No long explanation needed. It's just well used.
The Okay
To be honest, I was disappointed in the guns. The rifles/pistols/crossbows. I didn't find them as evenly balanced against all of the others. They are nice from long range, but I didn't find them as useful as I found the bows in the original game. Not bad by any means, but I think if they caused more damage in relation to the other types of skills you possess, I would have used them more.
The "free roaming." On the back of the box it's said that "Roads are for suckers" accompanied by a picture of someone hopping a fence. Well yes, this is possible. However, what is not possible is multiple paths to the same destination. There is more substance -aroundthe roads, and there are more caves, but you cannot, for instance, leave the road and go up and over the mountain to get somewhere faster.
The new mapping system. I remember about a year ago, Peter Molyneux told us all that the original Fable was too easy. You could play the game by looking only at the displayed Mini Map. And he was right. But their solution? Now instead of a Mini Map, you have a glowing golden trail to follow. You -canturn it off, but to be honest, I didn't really see this as a solution. It's just a different version of the same thing.
The bad
The story, I have to say. It's not that great, and it's not actually that long. But, I suppose I couldn't expect something on the scale of Oblivion or Lost Odyssey after the first one was so short as well. There were really no twists. The beginning really had me intrigued, with the box and such. But then it kind of went exactly how I expected it to go. There was no...substance, to any of the characters. Except between you and your dog. At the end of the game one of the characters calls your characters the best friend she ever had...and it's meaningless. You don't spend that much time together, and are absent for a long time. You don't know that much about them.
The Inventory system. Like the last game it is nicely divided into subsections. Weapons, Clothing, Food, Potions, Trophies, Books/Documents, etc. However, when you choose, for instance, to consume a potion that will give you more Strength Experience, it closes the menu and you go back to the game. So if I want to lose weight by eating celery, I have to press Stars>Items>Food>Celery. And then repeat it. It just gets to be a hassle. I wish you could do what you need to do, and then unpause the game yourself.
Weight. If it's your first playthrough, you will probably, like me, end up overweight. I didn't even realize it was happening, because when you first play through you probably don't have that much money, so you buy whatever will heal you. This seems necessary because, 1. If you get knocked out (killed), you get a new scar, and 2. Potions and Food are a lot less plentiful than in the last game. So when you get badly injured, you eat whatever comes up on the D-Pad. There are lots and lots of things that can make you fat. Cheese, meat, pie, some beers. The only normal item that makes you lose weight is celery. The ONLY. It took me about 5 hours of interactive game play to finally get back to even with my weight. Sleeping for weeks at a time to give the produce vendors time to restock on celery, buying and eating it, sleeping again. It got tiring, very fast. So my recommendation to you if you haven't bought the game yet and are reading this...stick with potions, apples, and carrots.
(Too long didn't read? The game is worth your $60.)
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I never played the original Fable because I was living Warcraft 7-days-a-week :) I heard the original was pretty good though it was short (content-wise) and might have been a little over-hyped? Well this time around I completely ignored the hype and early reviews and just bought the game. So far, I am not disappointed. I'm out of the training area, have my first spell, beat my first mini-boss, and showed off my first trophy. This is a really good game so far.The combat system flows really nice once your get used to it and it's super simple one button for Melee, one for Ranged, one for Magic.
Everything you expect in a good RPG is there : XP, Levels, Skills, Weapons Upgrades, Socketed Items, Gold, Loot Drops, Condoms, and Babies.... Umm. Yes, did I forget to mention it's rated M for mature. So make sure the receiver of this game is mature enough. It's all in good spirit and there aren't any secret nude cut scenes that I'm aware of. Of course this can lead to the responsibilities of a family, having children, buying houses, providing for them which sounds like a ton of fun but I'll save this part to the end after I defeat the world and wave fireballs in the air first!
Otherwise, one of things I like about this game is that there are so many different types of content. Talking statues, random items, magic books, treasure chests, treasures to dig up, you have a pet dog that you can train, you can swim above water, you can even buy and rent houses as well as own shops for income; or head down to the pub and gamble your way to riches.
There just seems to be a good amount of things you can do in the game and of course the graphics and storyline are pretty darn good.
I think they did a good job with no bad surprises so far. So if you think you might like this game there is a very good chance that you will.
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The 2008 season of great games has officially begun.Fable 2, as it has been advertised, is all about choices and the repercussions of those choices. From the start of the game, these choices shape the very world around you, whether a town turns into a slum or a glorious economic stronghold.
The combat system is remarkably simple, and remarkably fun. It's simple in that 3 buttons control sword, pistols(and crossbows,etc), and magic. But it turns out to be an amazing amount of fun and flows rather fluidly between the three.
The overall feel of the game is excellent, much better than the original fable. The graphics, as you can see if you look at any gameplay videos, is top shelf. The music is also great, and really sets the mood of the game.
The only downfalls of this game are in co-op and expressions. Co-op doesn't allow for you to drop your character's weapons or looks into your friends game, only your experience and skills (hopefully this will be fixed in an update). The expressions wheels, while interesting and simple, are strange since it makes for zero words said for your character (just a lot of farts).
All and all though, excellent game, definitely worth the wait. Pick this one up.
Honest reviews on Fable II
I would've rated this a 3.5, but since you can't I rounded down.MAY CONTAIN SPOILERS
What I liked:
Less scarring. In the original it was much too easy to get scarred up early on
Buying real estate (and not having to keep running back to collect your profit)
The option to be a woman
Having kids (although I could've lived without seeing them pick their noses and rear ends)
More expressions
Naming my family... too bad they were just "nicknames"
Everyone having names and their own likes/dislikes. Made it more personal
No more aging when leveling up (Not enjoyable to have to decide to be old and strong or young and wimpy)
The "loose" citizens. Yes, my character was a ho
Graphics
The slo-mo shots in battle
Gargoyle hunting
Ties to the past/original
Dying clothes/hair
The jobs and sidequests
Missions involved more work, often sending you to several different places
Experience potions
The women's voices didn't sound like old hags when they asked for wedding rings, ala Fable
More variety in people. Although most of them weren't exactly lookers
Stealing. My favorite hobby
The dog. I had more of an attachment to my dog than to my family
What I did *not* like:
The aiming system with guns/bows sucks. In Fable 1 it was so easy, just double click to zoom in and decapitate bandits. Another favorite hobby, and missed it here
I much preferred the medieval setting in the original
Playing as a woman was fun...until you leveled up and she became a hideous Amazonian she-beast. I ended up concentrating on Will so as not to look so much like a transvestite. But then the glowing Will lines all over weren't pretty either
Stolen items were mostly junk, and you didn't know what it was until you took it. There was no way to drop something worthless. Who wants a rotten apple?
Missed the old lightning spell where you could zap several enemies at once
Inability to hurt or kill Reaver. I so wanted to
Kicking animals is not funny
You never got to see Rose again
Your kids constantly on your a** so you can't get a moment alone with your spouse
Trying to gain the affection of just one person draws a crowd, and they're all affected by your actions
And the absolute **WORST** thing in the entire game: you're followed EVERYWHERE. I cannot say enough how much I **HATED** that. It actually took a lot of enjoyment out of the game for me. When you're well-known you have mobs following you down the street, all asking to marry you. Sometimes the crowd is so thick you can't get through and they repeat the same things in unison until you want to rip your hair out. They even follow you into your house like they own the place. Out on the streets is bad enough, but in your BEDROOM? Ridiculous. I wanted some quiet time with my family; next thing I know there are strange kids dancing around the room along with a few adults chatting me up. Wtf, go away! There's no way to get rid of them. Trying to scare them also scares your family. They really need to let you shut your front door to keep these idiots out
..Okay, rant over
By the way, what does it say about a game that, while playing it, you yearn for the original?
All in all though, this game has its problems but is still worth a playthrough if you liked Fable.
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Fable II, the aptly-named sequel to Fable, hit the markets a while back. I didn't have a way to play it then, but I do now, so even if this review isn't terribly timely, I hope you'll find it helpful.The game takes place in the world of Albion, a beautiful, lovely world somewhere between the Renaissance and the Enlightenment. In that it quickly differentiates itself from most fantasy worlds.
You play the Hero. You don't get a name, but you can get titles (like Lionheart, Executioner or the NAMBLA-friendly, Chicken Chaser). You can be male or female, good or evil. You can marry the opposite sex or the same sex. You can customize your looks with new hair styles, tattoos, facial hair and hair dye. You get all sorts of different clothes to pick from, and get scars when you die. You also age.
In addition, you get a whole slew of skills. You can learn how to chop wood, for example. If that's not exciting enough, you can also tend bar! Blacksmithing, bounty hunting and a couple other jobs round things out.
If jobs aren't your thing, you can go on a whole series of quests, though not very many. During these quests, you can earn gold which you can use to buy all the usual stuff, plus real estate. Yes, if you want you can become the next Donald Trump! One of my friends has done this and basically owns every bit of property that can be owned.
This is an action RPG, which is different from regular RPGs in that you don't select options from a menu screen. No, instead you bash, smash and crush your enemies by repeated button-mashing. Think of the Zelda games. You have both melee weapons and ranged weapons as well as a series of spells, some of which can be lots of fun!
Along the way, you have a dog acting as your faithful companion. Allegedly he helps in fights, but not so you'd notice. What he mostly does is sniff out treasure, and that's a damn nice thing, given how well-hidden some of the treasure chests are.
Graphics wise, this is one of the most beautiful games on any system. Everything looks gorgeous, even the darker and more unpleasant spots.
If it seems like I'm focusing overly much on the non-story aspects of the game, it's cause the story, well, kind of falls short. It's the usual "fight against someone who killed your sister" kind of plot. Nothing memorable. It's also rather brief. There's nothing wrong with it, per se, but it's not very original.
Still, the joy is in the journey, and this is one of the best games of its kind out there. Highly recommended!
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