Wednesday, March 12, 2014

Review of The Elder Scrolls III: Morrowind - Game of the Year Edition

The Elder Scrolls III: Morrowind - Game of the Year Edition
Customer Ratings: 4.5 stars
List Price: $49.95
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This edition of the game comes with all the expansion packs so it's definitely worth picking up. Also as soon as you have it, goto Bethesda's site because they have some free content to download which adds some new pieces to the game (this was before they started selling content).

Alright, now for the review, this has to be one of the most enjoyable games I've ever played. You take the role of a recently released prisoner (species, class, and sex of your choosing) and immerse yourself into an exciting storyline filled with plot twists and side quests to keep you busy for endless hours.

The game is much different than Oblivion (the next game in the Elder Scrolls series) so people who enjoyed that game may or may not like this one. A lot of the mainstream added content to Oblivion wasn't present in this game. This being that the auto leveling of enemies, horses to ride on, and a few other smaller changes were not present in the game.

So you'll spend a lot of time either running to your next location (and the flying birds are the most annoying thing in the world) or you'll take a ride from city to city using the instant travel public transportation available (boats and this animal that you ride).

The greatest thing about this game (besides the endless hours of quests) is also its worst quality for fans of Oblivion: the non-auto leveling will leave you in a state where the enemies become extremely easy to defeat. You often also run around for long periods of time without finding any. Why is this great? Well the thing is as you progress as your character what was once a dangerous road to travel on becomes a simple process. You really feel the effects of your leveling. Also weapons are often specialized and are not as generic as the ones found in Oblivion. While a sword is a sword you may be using a Holy Relic of the Church or you may be using just a plain sword you found off an enemy it really depends on your choices and the weapons you discover.

The thing is that once you reach a point, however, you find that all the enemies in the game are too easy to beat. Bosses on the main quest still are hard but this point is way too easy to get to, especially if you play a class like a thief where your main skills are often improved just by spending time in towns. There aren't too many forms of enemies either so it's very repetitive in that sense as well.

It's still a challenge though to attack a town (which you can do if you choose to) so even after you do reach that level you'll find things to do.

I liked not having the auto-leveling but it doesn't really match the needs of most mainstream console lovers so you may or may not like it. I'd say the only true drawback to the game I found was that even though I ignored the main quest it was possible to by mistake force the story forward by entering main quest areas (one for example I bumped into forced me to near the end of the game). It would have been nice if you had no met previous requirements not to have to load the last save to not put myself in that state.

A quick note on the expansions: they both are fun albeit Tribunal felt really short and you are isolated to the main town for the most part with a dungeon under the town --there are new enemies as well including some new Dwarven constructs so it is fun just seemed quick. You do find lots of new items to add to your character, however, and some of the quests are really fun to do. All in all Bloodmoon felt more challenging and had a lot of new interesting enemies that made the combat more engaging.

Still the game is solid and you'll have fun. Some quests are outright goofy, other tedious, but all around enjoyable. Worth buying since it's so cheap these days and you can decide if you enjoy it as well.

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My girl friend bought me this game almost a year ago, and since then, It has been hard to put down.

From the great graphics to the superior gameplay this game is a must have for any PC user. With the included "Construction Set" one can make the game, basically, endless. Awesome enemies and remarkable AI makes this a tough game. I've spent well over 100 hours on it and I have completed most all the quests. Don't call me crazy, it is pretty easy to spend over an 3 hours before looking at the clock. The game can also offer Modification(MOD)s or Plu-in files from the internet. I really enjoyed the game, perhaps you will to.

-hint-TGM

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Let me start by saying that Morrowind is a great game, and anyone fan of RPGs should buy it.

My problem is with the packaging of this particular item on amazon. It didn't come in that long box that is sort of pictured, instead it just came in a standard DVD type case, with the PC gamer logo all huge on the front. No book, and the disk didn't have any art on it, just some more PC gamer stuff and generic text for the title of the game. If ALL you want is the game itself, by all mean save the two dollars and buy this version. By being a collector and aesthetics being important to me, had I know it would have been in such generic and bland packaging, I would have shelled out the two extra dollars for the more slick and complete package.

Honest reviews on The Elder Scrolls III: Morrowind - Game of the Year Edition

Amazing game, good story, decent graphics and at least 80+ hours of game play. Unfortunately my Morrowind CD came with this weird sappy stuff on the outside (I bought it new). Also my tribunal didnt work.

Still great game I reccomend it to any RPG fan.

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I know there are a lot of reviews about this game, but seeing the people that seem to think an RPG should be played 1 handed, and those that don't grasp the vast imagination this game both requires and motivates, I decided to write a review. Besides, this game changed my life.

No, no, not as in it made me a better person or made me rich and famous. It actually made me waste insane hours questing, much to my wife's annoyance. But before this game I despised Role Playing Games. THIS game, changed that, and unfortunately for all subsequent RPGs, set the bar exceedingly high for what I expect in a game.

Free form, true open world! Go anywhere, do anything. Pick a pocket, rob a house, taunt a guard until he attacks you and kill him in self defense, do pilgramages, fight vampires (possibly become one yourself), become a warewolf, contract diseases, heal diseases, seek out deadra to soul trap, use those trapped souls for enchantments, move up a political ladder, join a guild and work for them evenutally become their leader, fight a demi-god and restore peace to the game world, promptly find the "good" demi-god and kill him to trap his soul, read a book, read a lot of books, build a house. The list goes on and on and on. Now, I also don't want to be misleading, you can't just build a house anywhere unless you do so in the construction editor (free of charge). But there are 4 spots in the GOTY version that have premodeled houses that can be built for you, of which you can only get 2 of them legitimately. But you can always kill someone and take their house.

The point is, YOU decide what skills and attributes you want, YOU decide if your character will be good or bad or in between. It's up to YOU where you go, which quests you do, which you don't. I ignored the main story quest until I was level 50 my first play through. There is so much to do in the game that you need not bother with it. I actually feel sorry for those that power through the main quest with no thought of guilds, factions, or other random quests. You can literally become a vampire, join a vampire faction, and do quests for them! That's detail, my friends. But you do what you want, when you want.

The world you are immersed in is truly fantastic. There are giant mushrooms that the Telvanni live in, cities of them. There are giant shells in the ashlands that the Redoran people use as shelter. There are tribes that believe and live differently than the rest of the inhabitants. So much in this game reflects the real world around us (but much simpler), from the controversial Impirical take over of the ebony trade, to the even more controversial slave trade, to the religious differences between the Tribunal and Deadra worshippers (which is closely related to the main quest), to the struggle for power amoung the three great houses. There is just so much to this game beyond just another RPG.

The land is also amazing. Sometimes it can be barren. Sometimes it can be bleak. And yes, by some standards it can be a little lacking on graphics. Keep in mind the year this was made in, and the fact that every single object in the game is a 3D object, and that there are no level or map loads other than the final grid rendering as you run from place to place. Dynamic time and weather also helps make the world what it is. Additionally, keep in mind that you can find very well crafted mods that change the textures and meshes of just about any object in the game. I usually ran a mod that made all characters in the game smoother and more asthetically appealing, and suffered no ill effects on my game performance. So if the graphics are your problem, either get over it or grab a mod. Better Bodies is the one I use (and I use the Oblivion version as well) but there are others out there.

The story is pretty good. It gets confusing at times but it is supposed to. It is complex and there are different sides trying to tell you what to do. That's the way it was made.

The same goes for getting lost. Sure you'll get lost, that's how big the world is. That's also why they give you a map. I got lost on occassion, but you can skip that quest, come back to it later, or just keep searching. It's like getting bad directions in real life, it just adds to the realism.

The only downsides to the game are the few areas where you can get into a situation that you can't get out of (which is actually realistic and is why you carry a few intervention spells), the times when you can get stuck clipping onto the 3DOs, and the fact that NPCs drift aimlessly around town for no reason night and day. At least those are the only problems I had with the game. It could get very repetative but the point of the game is that you could get highly involved, or just do the bare essentials.

Anyway, I'll do my usual grading system, although it may be slightly different than the other games I've graded.

Story: 95%

Graphics: 85%

Physics: 90% (for the time, the physics were pretty good)

Gameplay: 90% (a bit repetative but great, again for the time)

Map/Level: 100%

Interface: 85% (could get cluttered but they left you room to customize it a little)

Artificial Intelligence: 75% (again, for the time it wasn't THAT bad but got very repetative and a bit unrealistic)

Detail: 100%

Replay Potential: 90%

Total score: 90%. I probably would rate much of that higher had I written this before I played Oblivion.

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