Click Here For Most Helpful Customer Reviews >>
When I beheld my Xbox controller for the first time, I thought with a sinking feeling, "The naysayers were right... the only thing larger is the Xbox itself." Excited as I was to play Halo, I winced, anticipating a profoundly painful gameplay experience.*buzz*
Wrong.
There's one thing that all of the well-be negative reviewers out there don't tell youprobably none of them has played with this controller for more than an hour. True, upon first examination, it looks like it was designed to be a boulder simulator of some sort. However, extended play reveals that it is surprisingly comfortable, and laid out quite well.
First of all, the size issue. I have notoriously small hands, and it is true that the first time I picked up the Xbox controller, I felt dwarfed. However, I had no trouble reaching the primary controls, and the ones that I did have to strain to reach (specifically, the Start, Back, White, and Black buttons) are used rarely enough so that it's more of a help than a hindranceI don't find myself accidentally hitting the wrong button very often. The size also gives the controller a very tough feel. It's very sturdy, and you don't get the "I'm afraid this thing will break apart in my fingers" feeling that you get with the other next-gen console controllers, especially that of the Gamecube.
The two analog sticks are the best you can find in a video game controllerrubberized for grip and highly sensitive. The same goes for the shoulder triggers, which have far more action than their Gamecube or PS2 counterparts. Their analog design makes them perfect for driving games, when feathering that throttle just right can make all the different.
The primary buttons (identified both by the traditional letters as well as by color) are a bit small for my taste, and require more force than you'd expect to depress, but do their job more than adequately. While their layout is rather counter-intuitive, you pick up on it after a while and it becomes no more confusing than the Playstation's shape-based button configuration.
The D-pad is my major complaint with the controller. Microsoft claims that it is ergonomically designed, but I have a feeling they just wanted it to look "cool," as in "different," as in "away from the perfectly good established standards set by Nintendo." Not a good idea. The pad has a strong tendency to move diagonally rather than up/down or left/right, and this can lead to some mild frustration while trying to navigate a menu or control a fighting character.
On the other hand, the vibration function works very well, with multiple degrees of power that are used to great effect in games such as Rallisport Challenge and Halo, and the dual memory pack ports are a nice touch. Probably the most interesting (and best-implemented) innovation in this controller is the breakaway safety plug, which allows your controller cable to pull itself apart if jerked too hard, preventing you from damaging your Xbox (or worse, having your Xbox fall from its perch onto an innocent child's head). This, in conjuction with the extremely long cable, makes worrying about excitable hands a thing of the past.
Overall, the Xbox controller introduces some very good innovations. It's not perfectit does take some getting used to, and some of the parts could be better. But for its sturdy durability, high-quality control sticks and triggers, creative button placement, and loads of features, I would say that this controller is the best buy for your money... especially compared to the 3rd-party Xbox controllers on the market.
Best Deals for BLACK Duke Controller
Hundred percent truth... I have no idea what all the negative talk was regarding the Xbox controller.Plain and simple...I love this controller. Everything is in its proper place. It makes u feel like you are playing a game, not crunching your hands together to move to grab various parts of a tiny controller. Instead, its made so that everything is at your finger tips (literally!) once you hold the controller.
And then, the ingenuity of the placement of the 2 joysticks. Simply perfect! You will know what I mean when you hold the controller.
The buttons, pads and joysticks are not just symmetrically placed like the playstation controllers. Things are set so that u dont have to really wiggle and jiggle your fingers trying to hit a button or move the joystick.
I read a lot of negative comments about the controllers before purchasing the Xbox and I was scared (to the point that I wasnt sure if i would purchase the Xbox). I tried it in Circuit City and it turned out to be a nice controller when I used it. Then when I brought it home and used it some more, I fell in love with the controller and everything made sense as to the placement and size of the controller.
People even said "make sure to buy Controller S!!!" I bought it too (out of fear) and it is nice too, but both of them rock. Basically Controller S is slightly smaller and spreads the buttons a bit. but it has the same style of the regular controller. When u use both you will feel no major difference (and that's a good thing) To me they are both simply great controllers.
Lastly, everyone is talking about this big hands issue, my skinny baby brother (7 years old) simply loves the handle and uses it all the time with no complaints! As a matter of fact he actually prefers the bigger controller and I use controller S :))) no joke.
Honest reviews on BLACK Duke Controller
Personally I like the XBox controller quite a bit. Prior to getting an XBox I read the concerns regarding the size of the controller and found them to not be true, in my case. When I first held the controller it did seem large, but fit my hands nicely.Both of the analog sticks are nicely positioned and have a good feel to them. The left and right analog triggers are great. They have a long range of motion, enabling you to precisely control input. With these, the gas pedal of a driving game no longer needs to function like an on/off switch.
On the downside, well, is the size. I can't imagine this controller fitting the hands of a child or even a young adult. Hopefully aftermarket controllers will be made for those markets. Also, the black and white buttons on the upper right of the controller are a bit difficult to reach. Fortunately the games I've come across don't rely on them for critical gameplay.
No comments:
Post a Comment