Sunday, October 12, 2014

Dead Island Review

Dead Island
Customer Ratings: 5 stars
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Dead Island is 5 times better than Outbreak. No enormous lag time between levels, no frustrating problems with dumb A.I.s, automatic saves for smooth transition from one level to the next. Has a more interesting choice of characters with different skills such as expertise in bunt weapons, firearms, edged weapons, and throwing weapons. Cash and items that can be resold are used to buy better weapons. Large capacity inventory list can hold a lot of items. When one weapon such as a broom stick or hammer is used up throw it away and grab another from inventory or the environment. 1st person game with fabulous graphics design for up close and personal destruction of zombies. The high quality of this game should make Capcom embarrassed for the poor design of Outbreak. Set in a lush tropical resort in Papua, New Guinea, the character I selected wakes up after a night of heavy drinking to a zombie apocalypse. From that point on it's a fight for survival. Not for weak stomachs as destroying zombie with an iron pipe is vivid and bloody. Each type of weapon is rated for destructive power and durability. The inventory controls are a little complicated but after a couple of hours of play can be mastered. Plays flawlessly on a Japanese XBox. I,m putting away Outbreak and playing only this game.

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