Being a fan of the original Monster Rancher, I couldn't wait to get my hands on the sequel. Let me tell you, it is worth every penny and then some. My whole circle of friends and acquaintances is hooked on this game; it's that addictive. If you're familiar with Pokemon, the concept is similar; you 'unlock' monsters, train them, raise them, help them learn, and eventually fight them in battles. The great thing about this game is the unique manner in which you unlock monsters; every cd you own creates a monster from the data on the cd! You can create monsters from Playstation games, Dreamcast games, PC or Mac software, music cds, you name it! The true addictiveness of this game becomes apparent soon enough; an avid Monster Rancher fan can be heard muttering, "I wonder what monster this cd makes" in the aisles of Sam Goody. Several websites devoted to cataloging cds have sprung up; the primary two being my own, ..., and Josie Nutter's, ....
By all means purchase this game, but you can kiss your free time goodbye. Believe me, you'll do it gladly.
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Some people may think that Monster Rancher is a stupid Pokemon clone with absolutely no entertainment value. They are very wrong. Monster Rancher 2 is one of my favorite games. You start out by either going to the market and getting a monter or regenerate one yourself by going to the shirne and using a "disc stone" (CD). The main object of the game is to raise and train your monster. You have to decide which stats will benefit your monster the most in a battle. Some monsters are better at some stats than others. For example, a Durahan has wonderful power and defense but awful speed. One feature that I really like about this game is that it never ends. To actually beat the game, you must beat the Major 4 tournaments, the hardest in the game. Once you do that, it doesn't stop. You can combine monsters together to make even more powerful ones. Some monsters aren't available at the start of the game, but they can soon be unlocked. The only drawback is that MR2 does get somewhat repetative, but it's still a great game.
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This game is one of the most interesting games I've ever come across! No, yes, it's a little similar to Pokemon Stadium, but not quite. You have more control over raising the monster... and there are mortalities in this game... so it's semi-true to the life cycle. Now the most innovative concept is the Shrine Disc Stone Generation method. To make a monster this way, you insert any CD... and I do mean ANY! You can use DVDs, music CDs, Computer CDs, PS CDs... and *gasp* even DC DCs. For example, I inserted my Enya's Celts CD when prompted, and I produced a NobleSaurus. Another example, upon insertion of the Spice Girl's CD, I produced a RockHound. The concept works based on the structure of the data on the disk.. so every one of the Enya's Celts discs will produce NobleSaurus. Now there are some CDs that don't work quite yet, but that's only because you must build levels to release those monsters... and through experementation you can create a monster that no one else may have ever seen!
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